![]() These guys only show up in one stage and thank god for that! Out of all the opponents you face in the scenario campaign, the sumos are easily the most annoying. As with the armored foes take out any baddies fighting alongside them first and then go after them. Taking them down often requires a bit of work because they're experts at blocking your attacks. Similarly, the larger more formidable robots fight much like suped up versions of the armored foe. ![]() The first are basically larger, more durable thugs dishing out more damage than their fleshy counterparts but still remaining relatively easy to dispatch. You'll encounter robots in two main forms. That said, in terms of fighting capability you can probably button mash your way through them without much issue. They generally have more health and act more aggressively than their lowlier friends. These guys take many forms from claw equipped ninjas, to weird mime look-alikes. That said, a few good blows will generally drop them and throws are particularly effective, often knocking them over like bowling pins.įor lack of a better name, this category of foes is more difficult than your common thug but still not much of a threat by themselves. In numbers they can often get in a few shots, and if they manage to corner you they can cause you some trouble. They'll either travel in groups or accompanying a larger, more powerful enemy. ![]() That said, you'll rarely encounter thugs by themselves. Alone, your common thug is little threat. These are you most basic grunts, and though they come in many different forms (gangsters, soldiers, etc.) for the most part they all fight exactly the same way. You'll face a number of different foes of varying strength and difficulty throughout the course of the scenario campaign.
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